Tonight Loaded played Point and Click in ESEA Invite Season 4 in Team Fortress 2 on cp_badlands.
At 8:30 CDT I got on mumble for our scheduled warm-up scrims. About half of our team showed up and we waited for the rest to get online. An hour and a half later it was match time and we were still missing players and hadn't scrimmed once. Luckily for us the Point and Click guys were nice enough to wait in the server over 30 minutes for Glue to show up. We finally started the match about 40 minutes after it was scheduled to begin. Although Loaded's lineup outclasses Point and Click's in many areas our lack of preparation and the absence of our starting demoman, SoLID SnaKE, narrowed the gap. When the dust suttled Point and Click left the server with well earned win. Hopefully this unnecessary loss wakes our team up and we start taking things seriously again like we did during ESEA Season 2 and CEVO Season 3.
However, I did try something new tonight. I made a recording of our voice comms during the match and tried to sync it to the demos. It's interesting to see what got called out correctly, incorrectly, omitted, and cut off. Just queue up the mp3 and use your media keys to play it when the demo starts. Although this was match is a poor specimen, I've noticed that a lot of low or mid level teams have no idea how to communicate. Hopefully this can be of some use to them and of some amusement to others. If there seems to be an interest in this I'll do it again for future matches.
You can download the source tv demo, my point of view demo, and the mp3 of Loaded's voice comms here.