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Competitive Gaming and Programming

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TF2 Tips and Tricks - Volume 2

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Volume 2 of Team Fortress 2 Tips and Tricks is ready to go. This is a short and very specific tip for soldiers playing defense on gravelpit. This time I encoded this video at 50 fps as Seeker suggested.

I'd like to give credit to Wonderwall for originally showing me the right side jump.

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You can download the original video here.

Last Updated on Monday, 31 August 2009 18:40
 

TF2 Tips and Tricks - Volume 1

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This is the first in what I hope to become a series of tips and tricks for Team Fortress 2 aimed at the competitive community. There are a lot of non-obvious things that every competitive player should know about this game and there is currently no reliable way for players to learn them. Many of the tips and tricks I plan to record I have already been teaching to players at every opportunity or at least when I remember to do so. Hopefully with these videos I'll be able to educate more TF2 players faster and help to build the competitve community.

It's worth mentioning that I'm not an especially great speaker and have essentially no video editing experience. Therefore these videos are being shot in an ad hoc fashion with no script and no editing other that mixing my voice with the game sound. My plan is to create and get these out quickly and easily so doing it doesn't become too much of a burden.

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Last Updated on Monday, 31 August 2009 18:40
 

Loaded vs Point and Click

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Tonight Loaded played Point and Click in ESEA Invite Season 4 in Team Fortress 2 on cp_badlands.

At 8:30 CDT I got on mumble for our scheduled warm-up scrims. About half of our team showed up and we waited for the rest to get online. An hour and a half later it was match time and we were still missing players and hadn't scrimmed once. Luckily for us the Point and Click guys were nice enough to wait in the server over 30 minutes for Glue to show up. We finally started the match about 40 minutes after it was scheduled to begin. Although Loaded's lineup outclasses Point and Click's in many areas our lack of preparation and the absence of our starting demoman, SoLID SnaKE, narrowed the gap. When the dust suttled Point and Click left the server with well earned win. Hopefully this unnecessary loss wakes our team up and we start taking things seriously again like we did during ESEA Season 2 and CEVO Season 3.

However, I did try something new tonight. I made a recording of our voice comms during the match and tried to sync it to the demos. It's interesting to see what got called out correctly, incorrectly, omitted, and cut off. Just queue up the mp3 and use your media keys to play it when the demo starts. Although this was match is a poor specimen, I've noticed that a lot of low or mid level teams have no idea how to communicate. Hopefully this can be of some use to them and of some amusement to others. If there seems to be an interest in this I'll do it again for future matches.

You can download the source tv demo, my point of view demo, and the mp3 of Loaded's voice comms here.

Last Updated on Friday, 28 August 2009 17:37
 


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